EXQUISITE CORPSE (2018)

SYPNOPSIS

The collaborative VR work Exquisite Corpse, created by six well known Australian conceptual artists and filmmakers known collectively as BADFAITH, is inspired by and named after a parlour game that requires imagination and trust.

Virtual Reality


Participating Artists:
Amiel Courtin-Wilson, Shaun Gladwell, Tony Albert, Daniel Crooks, Natasha Pincus, Luci Schroder

Curator:
Leo Faber

Production Collective:
BADFAITH

Official Selection
Melbourne International Film Festival

Duration:
12 mins

“In Amiel Courtin-Wilson’s Exquisite Corpse segment on the hands, we are pinned to a painted concrete floor in a studio or warehouse and surrounded by young children, who poke and taunt us to a discordant soundtrack. They see us, but we are not human; we are a tortured insect. The “phantom-subjective image” is less noticeable in other media, such as film and photography. Yet in VR, a sense of presence is vital to the seemingly haptic experience of the visual. We feel neither present nor absent in any absolute ways, but rather somewhere in between — a chimera of detached mechanical vision and feeling, vulnerable flesh.” - Kit Messham-Muir, Artlink

“The 21st-century equivalent of a Surrealist game of chance, moving through the topography of artists’ imaginings about the human body, edited with a punk taste for the experimental.” - Steve Dow, The Monthly